Welcome, Guest |
You have to register before you can post on our site.
|
Forum Statistics |
» Members: 8,079
» Latest member: seanac11
» Forum threads: 10,350
» Forum posts: 91,276
Full Statistics
|
Online Users |
There are currently 218 online users. » 0 Member(s) | 216 Guest(s) Bing, Google
|
Latest Threads |
I'm leaving the site too....
Forum: 2DWorlds Discussion
Last Post: Jacob_
07-03-2023, 04:59 AM
» Replies: 12
» Views: 5,979
|
hi there.
Forum: 2DWorlds Discussion
Last Post: Jacob_
01-03-2020, 04:30 AM
» Replies: 1
» Views: 686
|
obroke
Forum: Current Games
Last Post: FrancisSah
09-06-2017, 10:11 AM
» Replies: 0
» Views: 20,497
|
fcouldn't
Forum: Current Games
Last Post: FrancisSah
09-06-2017, 09:02 AM
» Replies: 0
» Views: 8,204
|
qhow
Forum: Current Games
Last Post: PhilipShums
09-06-2017, 07:25 AM
» Replies: 0
» Views: 2,068
|
zstone
Forum: Current Games
Last Post: TimothyTox
09-06-2017, 07:03 AM
» Replies: 0
» Views: 949
|
vbit
Forum: Current Games
Last Post: FrancisSah
09-06-2017, 03:00 AM
» Replies: 0
» Views: 927
|
sildenafil 100 mg sandoz
Forum: Current Games
Last Post: RichardLen
09-06-2017, 12:28 AM
» Replies: 0
» Views: 1,137
|
mhis
Forum: Current Games
Last Post: TimothyTox
09-05-2017, 04:09 PM
» Replies: 0
» Views: 949
|
sildenafil citrate 100mg ...
Forum: Current Games
Last Post: Waltertog
09-05-2017, 12:27 PM
» Replies: 0
» Views: 907
|
|
|
The Adventures of Noob Boy: Choose the Adventure |
Posted by: Qwertygiy - 02-21-2011, 11:12 PM - Forum: Forum Games
- Replies (11)
|
 |
This is a fun type of game that, especially on such a small site as Buildism is right now, can be dragged out for weeks, at least, if played right. I will start the story, and post two (or three) options as to what could happen next. The next poster chooses one and continues the story, then posting two or three options, and so on.
Don't be afraid to use smileys, bold font, or 1337!
''THE ADVENTURES OF NOOB BOY''
One day, Nubzy McNoobers Noobzenhiemer NooBee, better known as Noob Boy, or just "NOOB :evil:", was out having a nice day, enjoying the sunshine, and singing the theme song to his favorite TV show.
:|
Offkey.

With alternate lyrics.
:O
"Sky s0 blu3, tr33s of w00d, 1 r3ally r3ally n33d m04r c00k33z n40."
:eek:
He was enjoying himself thouroughly. He looked over at his neighbors. Were they:
1: Turning the radio on full blast while vacuuming the lawn and humming as loudly as possible
Or
2: Running as fast as they could to get away
|
|
|
Would this be considered? |
Posted by: Tyler - 02-21-2011, 10:22 PM - Forum: Suggestions
- Replies (32)
|
 |
Having multiple types of moderators (Image Mod,Report Mod,etc.) and hire certain people for the job to be those moderators.Like,Image Mods would keep people from uploading offensive skins,and report mods would be people who respond to reports.
|
|
|
Why not to suggest "Voice chat" |
Posted by: BuildistGuard - 02-21-2011, 07:06 PM - Forum: 2DWorlds Discussion
- Replies (9)
|
 |
There are many reasons why not to suggest "Voice chat". Here are the reasons below why not to have Voice chat:
1. There could be many little kids screaming in the microphone.
2. They could make you go to bad websites.
3. They could curse at you in any language(e.g Spanish,Chinese,German,Japanese,etc.)
4.It would be almost impossible to moderate without a translator.
5. It would also be too expensive and could make Buildism go bankrupt.
|
|
|
Next update: Stable Welds (hopefully) |
Posted by: Jacob__mybb_import1 - 02-21-2011, 06:23 PM - Forum: 2DWorlds Discussion
- Replies (1)
|
 |
As you have probably noticed if you've played Destroy a Building with Rockets/Bombs, welds still don't work very well. The problem is that the physics engine uses an iterative solver: all of the parts and welds/hinges are simulated individually. This means that it's impossible for a normal weld to securely bind 2 parts together.
After the update, a group of parts welded together will be treated as one unit. This is going to take a lot of work to do because many parts of the game assume that each part is supposed to move individually; these will have to be rewritten.
The update will probably be out in a few days, and the "spazzing" we have now will be a thing of the past!
|
|
|
|